Here we have the Spanish column heading for Mexico. There are 20 Spanish cavalry, three hundred
foot, some light cannon and 500 Tlaxcala.
Facing them is a Mexica expeditionary force of 1,500 men. The Mexica want a horse and some prisoners
and the Spanish want to secure the entrance of the pass through the mountains. All
of the generals, Axayaca and Cacamatzin, and
Cortez and Xochomitl are very competent.
You might think the Mexica force is too small for the task and there is something to that. Though we can bear in mind that due to circumstances Cortez never faced the full might of Mexico - We could consider this a preliminary engagement.
I'm going to take the AAR in stages so we can see how the rules work - or don't as the case may be. I should say, like all Piquet games, Have a Heart moves along quickly. So to Turn
one.
Axayaca for Mexico wins the initiative roll by 9-4 so 5 cards will be turned.
Axayaca for Mexico wins the initiative roll by 9-4 so 5 cards will be turned.
Card 1 is a Move card
and the Mexica move their troops down to the tree line and send a strong force
to occupy a low hill. From the Spanish perspective most of the Mexica army
remains out of sight.
Card 2 is a Lull card-nothing
happens.
Card 3 is a Missilery
Reload card but no targets are available.
Card 4 is a Command card
and a leader joins the Mexica on the low hill.
Card 5 is an Army
Morale card – nothing happens.
Card 1 is a Lull card-nothing
happens.
Card 2 is an Army
Morale Card-ditto
Card 3 is a Manoeuvre
card and Cortez forms his flank troops into deep formation.
Card 4 is a Melee card
but no opponents are available
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